Oct 07
2003

Design Goals

Via Matt

This is the point. Detail and nuance and texture and a sense of how users actually feel, what makes them smile, what makes the experience worthy and positive and sensual instead of necessary and drab and evil.

from Mark Morford in the SF Gate

Comments & TrackBacks

Comments and trackbacks are closed.

A Few Related Entries

Beauty Mark(up)
User Experience Honeycomb

Share